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About me

I’m an Interdisciplinary designer with a background in spatial design, currently focusing on XR. I’m passionate about creating engaging and immersive experiences that with playful interaction, storytelling, and responsive environment.
And I’m open to internship opportunities in the XR field.


I have a strong foundation in visual & 3D design,
complemented by hands-on prototyping ,
driven by design thinking and a deep interest for creative interaction.
These multidisciplinary skills allow me to connect creativity, technology, and human.
MY Portfolio
UI/UX/SD
My Journey
I started in architecture, which gave me a strong foundation in spatial design and user experience, especially in environmental psychology and behavioral understanding.
Now, I’m applying these principles to XR.
I see XR as a medium where environments can become more responsive and narrative, inviting users into participatory storytelling where they actively shape their surroundings rather than passively consume content.
These in XR goes beyond traditional architecture design in the physical world, which is often more functional and static.
To me, XR is not just about technology and only for entertainment— it’ could be a bridge between design × science × humanity, creating meaningful an immersive experiences that connect people to space, to each other, and to themselves (body & mind ).
How I work
I:
love identifying user needs and uncovering insights. I'm skilled at turning challenges and pain points into opportunities, transforming abstract concepts into immersive spatial and interactive experiences.
With a strong sense of both creative expression and systematic thinking, I strive to make the application of technology feel more comfortable and meaningful.
I also could bridge communication across teams, understanding both design language and technical workflows, and helping optimize from the user and systems level.
Where I want to go:
I’d love to work on projects that are meaningful, creative, and combine design with
technology/ science, projects that serve human needs and improve quality of life.
I'm especially interested in themes like wellbeing, including health, healing, education, sustainability, and cultural heritage.
I’m drawn to experiences with strong design quality, such as:
• Creative interaction, using hand gestures, body movement, with multisensory feedback
• Immersive storytelling, driven by space, visuals, or narrative arcs
• Responsive and narrative environments that adapt to users and invite participation
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